| equals(Object *obj) | baygui::Object | [virtual] |
| getGuisvrID() | baygui::Object | |
| getPointer() | baygui::Object | |
| getRefCount() | baygui::Object | |
| getThreadID() | baygui::Object | |
| height | baygui::Rectangle | |
| Object() | baygui::Object | |
| Rectangle() | baygui::Rectangle | |
| Rectangle(int x, int y, int w, int h) | baygui::Rectangle | |
| setBounds(int x, int y, int w, int h) | baygui::Rectangle | |
| setLocation(int x, int y) | baygui::Rectangle | |
| setSize(int w, int h) | baygui::Rectangle | |
| width | baygui::Rectangle | |
| x | baygui::Rectangle | |
| y | baygui::Rectangle | |
| ~Object() | baygui::Object | [virtual] |
| ~Rectangle() | baygui::Rectangle | [virtual] |
1.4.3