| bufferTime | PAec | [protected] |
| Class() | PObject | [inline, static] |
| clockrate | PAec | [protected] |
| Clone() const | PObject | [virtual] |
| Compare(const PObject &obj) const | PObject | [virtual] |
| CompareObjectMemoryDirect(const PObject &obj) const | PObject | [virtual] |
| Comparison enum name | PObject | |
| e_buf | PAec | [protected] |
| echo_buf | PAec | [protected] |
| echo_chan | PAec | [protected] |
| echoState | PAec | [protected] |
| EqualTo enum value | PObject | |
| GetClass(unsigned=0) const | PObject | [inline, virtual] |
| GreaterThan enum value | PObject | |
| HashFunction() const | PObject | [virtual] |
| InternalIsDescendant(const char *clsName) const | PObject | [inline, virtual] |
| IsClass(const char *cls) const | PObject | [inline] |
| lastTimeStamp | PAec | [protected] |
| LessThan enum value | PObject | |
| maxbuffer | PAec | [protected] |
| minbuffer | PAec | [protected] |
| noise | PAec | [protected] |
| operator!=(const PObject &obj) const | PObject | [inline] |
| operator<(const PObject &obj) const | PObject | [inline] |
| operator<<(ostream &strm, const PObject &obj) | PObject | [friend] |
| operator<=(const PObject &obj) const | PObject | [inline] |
| operator==(const PObject &obj) const | PObject | [inline] |
| operator>(const PObject &obj) const | PObject | [inline] |
| operator>=(const PObject &obj) const | PObject | [inline] |
| operator>>(istream &strm, PObject &obj) | PObject | [friend] |
| PAec(int _clock=8000, int _sampletime=30) | PAec | |
| PObject() | PObject | [inline, protected] |
| preprocessState | PAec | [protected] |
| PrintOn(ostream &strm) const | PObject | [virtual] |
| ReadFrom(istream &strm) | PObject | [virtual] |
| readwritemute | PAec | [protected] |
| Receive(BYTE *buffer, unsigned &length) | PAec | |
| receiveReady | PAec | [protected] |
| rectime | PAec | [protected] |
| ref_buf | PAec | [protected] |
| sampleTime | PAec | [protected] |
| Send(BYTE *buffer, unsigned &length) | PAec | |
| ~PAec() | PAec | |
| ~PObject() | PObject | [inline, virtual] |