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Gtk::MessageDialog presents a dialog with an image representing the type of message (Error, Question, etc.) alongside some message text. It's simply a convenience widget; you could construct the equivalent of Gtk::MessageDialog from Gtk::Dialog without too much effort, but Gtk::MessageDialog saves typing.
Public Member Functions | |
| const GtkMessageDialog* | gobj () const |
| Provides access to the underlying C GtkObject. | |
| GtkMessageDialog* | gobj () |
| Provides access to the underlying C GtkObject. | |
| MessageDialog (Gtk::Window& parent, const Glib::ustring& message, bool use_markup=false, MessageType type=MESSAGE_INFO, ButtonsType buttons=BUTTONS_OK, bool modal=false) | |
| MessageDialog (const Glib::ustring& message, bool use_markup=false, MessageType type=MESSAGE_INFO, ButtonsType buttons=BUTTONS_OK, bool modal=false) | |
| Glib::PropertyProxy_ReadOnly< ButtonsType > | property_buttons () const |
| The buttons shown in the message dialog. | |
| Glib::PropertyProxy_ReadOnly< MessageType > | property_message_type () const |
| The type of message. | |
| Glib::PropertyProxy<MessageType> | property_message_type () |
| The type of message. | |
| Glib::PropertyProxy_ReadOnly< Glib::ustring > | property_secondary_text () const |
| The secondary text of the message dialog. | |
| Glib::PropertyProxy<Glib::ustring> | property_secondary_text () |
| The secondary text of the message dialog. | |
| Glib::PropertyProxy_ReadOnly< bool > | property_secondary_use_markup () const |
| The secondary text includes Pango markup. | |
| Glib::PropertyProxy<bool> | property_secondary_use_markup () |
| The secondary text includes Pango markup. | |
| Glib::PropertyProxy_ReadOnly< Glib::ustring > | property_text () const |
| The primary text of the message dialog. | |
| Glib::PropertyProxy<Glib::ustring> | property_text () |
| The primary text of the message dialog. | |
| Glib::PropertyProxy_ReadOnly< bool > | property_use_markup () const |
| The primary text of the title includes Pango markup. | |
| Glib::PropertyProxy<bool> | property_use_markup () |
| The primary text of the title includes Pango markup. | |
| void | set_image (Widget& image) |
| void | set_markup (const Glib::ustring& str) |
| Sets the text of the message dialog to be str , which is marked up with the Pango text markup language. | |
| void | set_message (const Glib::ustring& message, bool use_markup=false) |
| Sets the primary text of the message dialog. | |
| void | set_secondary_text (const Glib::ustring& text, bool use_markup=false) |
| Sets the secondary text of the message dialog. | |
| virtual | ~MessageDialog () |
Related Functions | |
| (Note that these are not member functions.) | |
| Gtk::MessageDialog* | wrap (GtkMessageDialog* object, bool take_copy=false) |
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Provides access to the underlying C GtkObject.
Reimplemented from Gtk::Dialog. |
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Provides access to the underlying C GtkObject.
Reimplemented from Gtk::Dialog. |
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The buttons shown in the message dialog. You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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The type of message. You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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The type of message. You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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The secondary text of the message dialog. You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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The secondary text of the message dialog. You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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The secondary text includes Pango markup. You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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The secondary text includes Pango markup. You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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The primary text of the message dialog. You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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The primary text of the message dialog. You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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The primary text of the title includes Pango markup. You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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The primary text of the title includes Pango markup. You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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Sets the text of the message dialog to be str , which is marked up with the Pango text markup language.
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Sets the primary text of the message dialog.
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Sets the secondary text of the message dialog. Note that setting a secondary text makes the primary text become bold, unless you have provided explicit markup.
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