Here is a very simple example, demonstrating a drag and drop Copy operation:
File: dndwindow.h (For use with gtkmm 4)
#ifndef GTKMM_EXAMPLE_DNDWINDOW_H
#define GTKMM_EXAMPLE_DNDWINDOW_H
#include <gdkmm/drop.h>
#include <gtkmm/box.h>
#include <gtkmm/label.h>
#include <gtkmm/window.h>
#include <gtkmm/button.h>
class DnDWindow : public Gtk::Window
{
public:
DnDWindow();
virtual ~DnDWindow();
protected:
//Signal handlers and callbacks:
void on_label_drag_get_data(Glib::ValueBase& value);
bool on_button_drop_drag_drop(const Glib::RefPtr<Gdk::Drop>& drop, int x, int y);
void on_button_drop_got_data(Glib::RefPtr<Gio::AsyncResult>& result,
const Glib::RefPtr<Gdk::Drop>& drop);
//Member widgets:
Gtk::Box m_HBox;
Gtk::Label m_Label_Drag;
Gtk::Button m_Button_Drop;
};
#endif // GTKMM_EXAMPLE_DNDWINDOW_H
File: main.cc (For use with gtkmm 4)
#include "dndwindow.h"
#include <gtkmm/application.h>
int main (int argc, char *argv[])
{
auto app = Gtk::Application::create("org.gtkmm.example");
DnDWindow dndWindow;
//Shows the window and returns when it is closed.
return app->run(dndWindow, argc, argv);
}
File: dndwindow.cc (For use with gtkmm 4)
#include "dndwindow.h"
#include <gdkmm/contentformats.h>
#include <gdkmm/contentprovider.h>
#include <gtkmm/dragsource.h>
#include <gtkmm/droptarget.h>
#include <iostream>
DnDWindow::DnDWindow()
: m_Label_Drag("Drag Here\n"),
m_Button_Drop("Drop here\n")
{
set_title("DnD example");
add(m_HBox);
//Drag site:
//Make m_Label_Drag a DnD drag source:
const GType ustring_type = Glib::Value<Glib::ustring>::value_type();
auto source = Gtk::DragSource::create();
auto content = Gdk::ContentProvider::create(ustring_type,
sigc::mem_fun(*this, &DnDWindow::on_label_drag_get_data));
source->set_content(content);
m_Label_Drag.add_controller(source);
m_HBox.add(m_Label_Drag);
m_Label_Drag.set_expand(true);
//Drop site:
//Make m_Button_Drop a DnD drop destination:
auto formats = Gdk::ContentFormats::create(ustring_type);
auto target = Gtk::DropTarget::create(formats, Gdk::DragAction::COPY);
target->signal_drag_drop().connect(
sigc::mem_fun(*this, &DnDWindow::on_button_drop_drag_drop), false);
m_Button_Drop.add_controller(target);
m_HBox.add(m_Button_Drop);
m_Button_Drop.set_expand(true);
}
DnDWindow::~DnDWindow()
{
}
// In this simple example where just a small amount of data is copied,
// it would be reasonable to store the data in the ContentProvider.
// Then this callback routine would be unnecessary.
void DnDWindow::on_label_drag_get_data(Glib::ValueBase& value)
{
Glib::Value<Glib::ustring> ustring_value;
ustring_value.init(value.gobj());
ustring_value.set("I'm Data!");
value = ustring_value;
}
bool DnDWindow::on_button_drop_drag_drop(const Glib::RefPtr<Gdk::Drop>& drop, int, int)
{
drop->read_text_async(sigc::bind(sigc::mem_fun(*this, &DnDWindow::on_button_drop_got_data), drop));
return true;
}
void DnDWindow::on_button_drop_got_data(Glib::RefPtr<Gio::AsyncResult>& result,
const Glib::RefPtr<Gdk::Drop>& drop)
{
try
{
const Glib::ustring dropped_string = drop->read_text_finish(result);
std::cout << "Received \"" << dropped_string << "\" in button " << std::endl;
drop->finish(Gdk::DragAction::COPY);
}
catch (const std::exception& ex)
{
std::cout << "Drop failed: " << ex.what() << std::endl;
drop->failed();
}
}
There is a more complex example in examples/others/dnd.