| GNOME Video Arcade Reference Manual | ||||
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| Top | Description | ||||
void gva_properties_init (void); void gva_properties_show_game (const gchar *game); void gva_properties_hide_cb (GtkWindow *window); void gva_properties_show_cb (GtkWindow *window); gboolean gva_properties_configure_event_cb (GtkWindow *window,GdkEventConfigure *event); gboolean gva_properties_window_state_event_cb (GtkWindow *window,GdkEventWindowState *event);
void gva_properties_init (void);
Initializes the Properties window.
This function should be called once when the application starts.
void gva_properties_show_game (const gchar *game);
Shows information about game in the Properties window.
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the name of a game |
void gva_properties_hide_cb (GtkWindow *window);
Handler for "show" signals to the "Properties" window.
Stops in-game music clip.
|
the "Properties" window |
void gva_properties_show_cb (GtkWindow *window);
Handler for "show" signals to the "Properties" window.
Resets all scrolled windows to the top, and starts in-game music clip if the "auto-play" preference is enabled.
|
the "Properties" window |
gboolean gva_properties_configure_event_cb (GtkWindow *window,GdkEventConfigure *event);
Handler for "configure-event" signals to the "Properties" window.
Saves the "Properties" window state to dconf.
|
the "Properties" window |
|
a GdkEventConfigure |
Returns : |
FALSE always
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gboolean gva_properties_window_state_event_cb (GtkWindow *window,GdkEventWindowState *event);
Handler for "window-state-event" signals to the "Properties" window.
Saves the "Properties" window state to dconf.
|
the "Properties" window |
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a GdkEventWindowState |
Returns : |
FALSE always
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