Inherits Clutter::Behaviour, and Clutter::Scriptable.

Public Member Functions | |
| virtual | ~BehaviourPath () |
| ClutterBehaviourPath* | gobj () |
| Provides access to the underlying C GObject. | |
| const ClutterBehaviourPath* | gobj () const |
| Provides access to the underlying C GObject. | |
| ClutterBehaviourPath* | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. | |
| void | set_path (const Glib::RefPtr< Path >& path) |
| Change the path that the actors will follow. | |
| Glib::RefPtr< Path > | get_path () |
| Get the current path of the behaviour. | |
| Glib::RefPtr< const Path > | get_path () const |
| Get the current path of the behaviour. | |
| Glib::SignalProxy1< void, guint > | signal_knot_reached () |
Static Public Member Functions | |
| static Glib::RefPtr < BehaviourPath > | create (const Glib::RefPtr< Alpha >& alpha, const Glib::RefPtr< Path >& path) |
| static Glib::RefPtr < BehaviourPath > | create_with_knots (const Glib::RefPtr< Alpha >& alpha, const std::vector< Knot >& knots) |
| static Glib::RefPtr < BehaviourPath > | create_with_description (const Glib::RefPtr< Alpha >& alpha, const Glib::ustring& description) |
Protected Member Functions | |
| BehaviourPath (const Glib::RefPtr< Alpha >& alpha, const Glib::RefPtr< Path >& path) | |
| virtual void | on_knot_reached (guint knot_num) |
Related Functions | |
(Note that these are not member functions.) | |
| Glib::RefPtr < Clutter::BehaviourPath > | wrap (ClutterBehaviourPath* object, bool take_copy=false) |
| A Glib::wrap() method for this object. | |
| virtual Clutter::BehaviourPath::~BehaviourPath | ( | ) | [virtual] |
| Clutter::BehaviourPath::BehaviourPath | ( | const Glib::RefPtr< Alpha >& | alpha, | |
| const Glib::RefPtr< Path >& | path | |||
| ) | [explicit, protected] |
| static Glib::RefPtr<BehaviourPath> Clutter::BehaviourPath::create | ( | const Glib::RefPtr< Alpha >& | alpha, | |
| const Glib::RefPtr< Path >& | path | |||
| ) | [static] |
| static Glib::RefPtr<BehaviourPath> Clutter::BehaviourPath::create_with_description | ( | const Glib::RefPtr< Alpha >& | alpha, | |
| const Glib::ustring & | description | |||
| ) | [static] |
| static Glib::RefPtr<BehaviourPath> Clutter::BehaviourPath::create_with_knots | ( | const Glib::RefPtr< Alpha >& | alpha, | |
| const std::vector< Knot >& | knots | |||
| ) | [static] |
| Glib::RefPtr<Path> Clutter::BehaviourPath::get_path | ( | ) |
| Glib::RefPtr<const Path> Clutter::BehaviourPath::get_path | ( | ) | const |
| const ClutterBehaviourPath* Clutter::BehaviourPath::gobj | ( | ) | const [inline] |
Provides access to the underlying C GObject.
Reimplemented from Clutter::Scriptable.
| ClutterBehaviourPath* Clutter::BehaviourPath::gobj | ( | ) | [inline] |
Provides access to the underlying C GObject.
Reimplemented from Clutter::Scriptable.
| ClutterBehaviourPath* Clutter::BehaviourPath::gobj_copy | ( | ) |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
| virtual void Clutter::BehaviourPath::on_knot_reached | ( | guint | knot_num | ) | [protected, virtual] |
| void Clutter::BehaviourPath::set_path | ( | const Glib::RefPtr< Path >& | path | ) |
Change the path that the actors will follow.
This will take the floating reference on the Clutter::Path so you do not need to unref it.
| path | The new path to follow. |
| Glib::SignalProxy1< void,guint > Clutter::BehaviourPath::signal_knot_reached | ( | ) |
void on_my_knot_reached(guint knot_num) | Glib::RefPtr< Clutter::BehaviourPath > wrap | ( | ClutterBehaviourPath * | object, | |
| bool | take_copy = false | |||
| ) | [related] |
A Glib::wrap() method for this object.
| object | The C instance. | |
| take_copy | False if the result should take ownership of the C instance. True if it should take a new copy or ref. |
1.7.1