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cluttermm
1.17.3
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| action | A Clutter::Action. |
| name | The name to set on the action. |
| action | A Clutter::Action. |
| constraint | A Clutter::Constraint. |
| name | The name to set on the constraint. |
| constraint | A Clutter::Constraint. |
| effect | A Clutter::Effect. |
| name | The name to set on the effect. |
| effect | A Clutter::Effect. |
| box | A Clutter::ActorBox, containing the available width and height. |
| x_align | The horizontal alignment, between 0 and 1. |
| y_align | The vertical alignment, between 0 and 1. |
| x_fill | Whether the actor should fill horizontally. |
| y_fill | Whether the actor should fill vertically. |
| flags | Allocation flags to be passed to allocate(). |
| descendant | A Clutter::Actor, possibly contained in self. |
| name | The name of the action to retrieve. |
0. The returned Clutter::Action is owned by the actor and it should not be unreferenced directly. | name | The name of the action to retrieve. |
0. The returned Clutter::Action is owned by the actor and it should not be unreferenced directly. true if the Clutter::Actor is clipped to its allocation. | name | The name of the constraint to retrieve. |
0. The returned Clutter::Constraint is owned by the actor and it should not be unreferenced directly. | name | The name of the constraint to retrieve. |
0. The returned Clutter::Constraint is owned by the actor and it should not be unreferenced directly. | name | The name of the effect to retrieve. |
0. The returned Clutter::Effect is owned by the actor and it should not be unreferenced directly. | name | The name of the effect to retrieve. |
0. The returned Clutter::Effect is owned by the actor and it should not be unreferenced directly. 0. The elements of the returned list are owned by Clutter and they should not be freed. You should free the returned list using Glib::list_free() when done. 0. The elements of the returned list are owned by Clutter and they should not be freed. You should free the returned list using Glib::list_free() when done. true if the actor has an up-to-date allocation. true if the actor has key focus, and false otherwise. | action | A Clutter::Action. |
| name | The name of the action to remove. |
| constraint | A Clutter::Constraint. |
| name | The name of the constraint to remove. |
| effect | A Clutter::Effect. |
| name | The name of the effect to remove. |
| clip_set | true to apply a clip tracking the allocation. |
| b | The second Clutter::ActorBox. |
| result | The Clutter::ActorBox representing a union of a and b. |
0. 0. true if the Clutter::ActorMeta instance is enabled. 0 if none was set. The returned string is owned by the Clutter::ActorMeta instance and it should not be modified or freed. | is_enabled | Whether meta is enabled. |
| name | The name of meta. |
| axis | The axis to which the alignment refers to. |
| factor | The alignment factor, between 0.0 and 1.0. |
| source | A Clutter::Actor, or 0 to unset the source. |
| property_name | The name of the animatable property to find. |
0. | property_name | The name of the animatable property to retrieve. |
| value | A Value initialized to the type of the property to retrieve. |
| property_name | The name of the animatable property to set. |
| value | The value of the animatable property to set. |
| coordinate | The coordinate to bind. |
| offset | The offset to apply, in pixels. |
| source | A Clutter::Actor, or 0 to unset the source. |
true if the Clutter::BoxLayout is arranging its children homogeneously, and false otherwise. | homogeneous | true if the layout should be homogeneous. |
| tint | Return location for the color used. |
| tint | The color to be used. |
0. The returned material is owned by the Clutter::DeformEffect and it should not be freed directly. | x_tiles | Return location for the number of horizontal tiles, or 0. |
| y_tiles | Return location for the number of vertical tiles, or 0. |
| material | A handle to a Cogl material. |
| x_tiles | Number of horizontal tiles. |
| y_tiles | Number of vertical tiles. |
| factor | The desaturation factor, between 0.0 and 1.0. |
| width | The minimum width of the target texture. |
| height | The minimum height of the target texture. |
| angle | The angle of the page curl, in degrees. |
| period | The period of the page curl, between 0.0 and 1.0. |
| radius | The radius of the page curling, in pixels. |
| source | The source of a GLSL shader. |
true if the source was set. true if the stage should not clear itself on every paint cycle, and false otherwise. | no_clear | true if the stage should not clear itself on every repaint cycle. |
1.8.7