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cluttermm
1.17.2
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Public Member Functions | |
| virtual | ~BehaviourPath () |
| ClutterBehaviourPath* | gobj () |
| Provides access to the underlying C GObject. More... | |
| const ClutterBehaviourPath* | gobj () const |
| Provides access to the underlying C GObject. More... | |
| ClutterBehaviourPath* | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More... | |
| void | set_path (const Glib::RefPtr< Path >& path) |
| Change the path that the actors will follow. More... | |
| Glib::RefPtr< Path > | get_path () |
| Get the current path of the behaviour. More... | |
| Glib::RefPtr< const Path > | get_path () const |
| Get the current path of the behaviour. More... | |
| Glib::PropertyProxy < Glib::RefPtr< Path > > | property_path () |
| The ClutterPath object representing the path to animate along. More... | |
| Glib::PropertyProxy_ReadOnly < Glib::RefPtr< Path > > | property_path () const |
| The ClutterPath object representing the path to animate along. More... | |
| Glib::SignalProxy1< void, guint > | signal_knot_reached () |
Public Member Functions inherited from Clutter::Behaviour | |
| virtual | ~Behaviour () |
| ClutterBehaviour* | gobj () |
| Provides access to the underlying C GObject. More... | |
| const ClutterBehaviour* | gobj () const |
| Provides access to the underlying C GObject. More... | |
| ClutterBehaviour* | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More... | |
| void | apply (const Glib::RefPtr< Actor >& actor) |
| Applies behave to actor. More... | |
| void | remove (const Glib::RefPtr< Actor >& actor) |
| Removes actor from the list of Clutter::Actors to which behave applies. More... | |
| void | remove_all () |
| Removes every actor from the list that behave holds. More... | |
| bool | is_applied (const Glib::RefPtr< Actor >& actor) |
| Check if behave applied to actor. More... | |
| std::vector< Glib::RefPtr < Actor > > | get_actors () |
| std::vector< Glib::RefPtr < Actor const > > | get_actors () const |
| int | get_n_actors () const |
| Gets the number of actors this behaviour is applied too. More... | |
| Glib::RefPtr< Actor > | get_nth_actor (int index) |
| Gets an actor the behaviour was applied to referenced by index num. More... | |
| Glib::RefPtr< const Actor > | get_nth_actor (int index) const |
| Gets an actor the behaviour was applied to referenced by index num. More... | |
| Glib::RefPtr< Alpha > | get_alpha () |
| Retrieves the Clutter::Alpha object bound to behave. More... | |
| Glib::RefPtr< const Alpha > | get_alpha () const |
| Retrieves the Clutter::Alpha object bound to behave. More... | |
| void | set_alpha (const Glib::RefPtr< Alpha >& alpha) |
| Binds alpha to a Clutter::Behaviour. More... | |
| void | actors_foreach (const SlotForEach& slot) |
| Glib::SignalProxy1< void, const Glib::RefPtr< Actor >& > | signal_applied () |
| Glib::SignalProxy1< void, const Glib::RefPtr< Actor >& > | signal_removed () |
| Glib::PropertyProxy < Glib::RefPtr< Alpha > > | property_alpha () |
| Alpha Object to drive the behaviour. More... | |
| Glib::PropertyProxy_ReadOnly < Glib::RefPtr< Alpha > > | property_alpha () const |
| Alpha Object to drive the behaviour. More... | |
Public Member Functions inherited from Clutter::Scriptable | |
| virtual | ~Scriptable () |
| ClutterScriptable* | gobj () |
| Provides access to the underlying C GObject. More... | |
| const ClutterScriptable* | gobj () const |
| Provides access to the underlying C GObject. More... | |
| void | set_id (const std::string& id) |
| Sets id as the unique Clutter script it for this instance of Clutter::ScriptableIface. More... | |
| std::string | get_id () const |
| Retrieves the id of scriptable set using set_id(). More... | |
| bool | parse_custom_node (const Glib::RefPtr< Script >& script, Glib::ValueBase& value, const Glib::ustring& name, JsonNode* node) |
| Parses the passed JSON node. More... | |
| void | set_custom_property (const Glib::RefPtr< Script >& script, const Glib::ustring& name, const Glib::ValueBase& value) |
| Overrides the common properties setting. More... | |
Static Public Member Functions | |
| static GType | get_type () |
| Get the GType for this class, for use with the underlying GObject type system. More... | |
| static Glib::RefPtr < BehaviourPath > | create (const Glib::RefPtr< Alpha >& alpha, const Glib::RefPtr< Path >& path) |
| static Glib::RefPtr < BehaviourPath > | create_with_knots (const Glib::RefPtr< Alpha >& alpha, const std::vector< Knot >& knots) |
| static Glib::RefPtr < BehaviourPath > | create_with_description (const Glib::RefPtr< Alpha >& alpha, const Glib::ustring& description) |
Static Public Member Functions inherited from Clutter::Behaviour | |
| static GType | get_type () |
| Get the GType for this class, for use with the underlying GObject type system. More... | |
Static Public Member Functions inherited from Clutter::Scriptable | |
| static void | add_interface (GType gtype_implementer) |
| static GType | get_type () |
| Get the GType for this class, for use with the underlying GObject type system. More... | |
Protected Member Functions | |
| BehaviourPath (const Glib::RefPtr< Alpha >& alpha, const Glib::RefPtr< Path >& path) | |
| virtual void | on_knot_reached (guint knot_num) |
| This is a default handler for the signal signal_knot_reached(). More... | |
Protected Member Functions inherited from Clutter::Behaviour | |
| Behaviour () | |
| virtual void | alpha_notify_vfunc (double alpha_value) |
| virtual void | on_applied (const Glib::RefPtr< Actor >& actor) |
| This is a default handler for the signal signal_applied(). More... | |
| virtual void | on_removed (const Glib::RefPtr< Actor >& actor) |
| This is a default handler for the signal signal_removed(). More... | |
Protected Member Functions inherited from Clutter::Scriptable | |
| Scriptable () | |
| You should derive from this class to use it. More... | |
| virtual void | set_id_vfunc (const std::string& id) |
| virtual const char* | get_id_vfunc () const |
| virtual void | set_custom_property_vfunc (const Glib::RefPtr< Script >& script, const Glib::ustring& name, const Glib::ValueBase& value) |
Related Functions | |
(Note that these are not member functions.) | |
| Glib::RefPtr < Clutter::BehaviourPath > | wrap (ClutterBehaviourPath* object, bool take_copy=false) |
| A Glib::wrap() method for this object. More... | |
Related Functions inherited from Clutter::Behaviour | |
| Glib::RefPtr< Clutter::Behaviour > | wrap (ClutterBehaviour* object, bool take_copy=false) |
| A Glib::wrap() method for this object. More... | |
Related Functions inherited from Clutter::Scriptable | |
| Glib::RefPtr< Clutter::Scriptable > | wrap (ClutterScriptable* object, bool take_copy=false) |
| A Glib::wrap() method for this object. More... | |
Additional Inherited Members | |
Public Types inherited from Clutter::Behaviour | |
| typedef sigc::slot< void, const Glib::RefPtr< Behaviour > &, const Glib::RefPtr< Actor >& > | SlotForEach |
| For instance, void on_foreach(const Glib::RefPtr<Behaviour>& behaviour, const Glib::RefPtr<Actor>& actor) More... | |
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explicitprotected |
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| Glib::RefPtr<Path> Clutter::BehaviourPath::get_path | ( | ) |
| Glib::RefPtr<const Path> Clutter::BehaviourPath::get_path | ( | ) | const |
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static |
Get the GType for this class, for use with the underlying GObject type system.
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inline |
Provides access to the underlying C GObject.
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inline |
Provides access to the underlying C GObject.
| ClutterBehaviourPath* Clutter::BehaviourPath::gobj_copy | ( | ) |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
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protectedvirtual |
This is a default handler for the signal signal_knot_reached().
| Glib::PropertyProxy< Glib::RefPtr<Path> > Clutter::BehaviourPath::property_path | ( | ) |
The ClutterPath object representing the path to animate along.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
| Glib::PropertyProxy_ReadOnly< Glib::RefPtr<Path> > Clutter::BehaviourPath::property_path | ( | ) | const |
The ClutterPath object representing the path to animate along.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
| void Clutter::BehaviourPath::set_path | ( | const Glib::RefPtr< Path >& | path) |
Change the path that the actors will follow.
This will take the floating reference on the Clutter::Path so you do not need to unref it.
Deprecated: 1.6
| path | The new path to follow. |
| Glib::SignalProxy1< void,guint > Clutter::BehaviourPath::signal_knot_reached | ( | ) |
void on_my_knot_reached(guint knot_num)This signal is emitted each time a node defined inside the path is reached.
Deprecated: 1.6
| knot_num | The index of the Clutter::Knot reached. |
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related |
A Glib::wrap() method for this object.
| object | The C instance. |
| take_copy | False if the result should take ownership of the C instance. True if it should take a new copy or ref. |
1.8.4