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cluttermm
1.17.2
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Public Member Functions | |
| virtual | ~ShaderEffect () |
| ClutterShaderEffect* | gobj () |
| Provides access to the underlying C GObject. More... | |
| const ClutterShaderEffect* | gobj () const |
| Provides access to the underlying C GObject. More... | |
| ClutterShaderEffect* | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More... | |
| bool | set_shader_source (const Glib::ustring& source) |
| Sets the source of the GLSL shader used by effect. More... | |
| CoglHandle | get_program () |
| Retrieves a pointer to the program's handle. More... | |
| CoglHandle | get_shader () |
| Retrieves a pointer to the shader's handle. More... | |
Public Member Functions inherited from Clutter::OffscreenEffect | |
| virtual | ~OffscreenEffect () |
| ClutterOffscreenEffect* | gobj () |
| Provides access to the underlying C GObject. More... | |
| const ClutterOffscreenEffect* | gobj () const |
| Provides access to the underlying C GObject. More... | |
| ClutterOffscreenEffect* | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More... | |
| CoglHandle | get_texture () |
| Retrieves the texture used as a render target for the offscreen buffer created by effect. More... | |
| CoglHandle | create_texture (float width, float height) |
| Calls the create_texture() virtual function of the effect. More... | |
| void | paint_target () |
| Calls the paint_target() virtual function of the effect. More... | |
Public Member Functions inherited from Clutter::Effect | |
| virtual | ~Effect () |
| ClutterEffect* | gobj () |
| Provides access to the underlying C GObject. More... | |
| const ClutterEffect* | gobj () const |
| Provides access to the underlying C GObject. More... | |
| ClutterEffect* | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More... | |
| void | queue_repaint () |
| Queues a repaint of the effect. More... | |
Public Member Functions inherited from Clutter::ActorMeta | |
| virtual | ~ActorMeta () |
| ClutterActorMeta* | gobj () |
| Provides access to the underlying C GObject. More... | |
| const ClutterActorMeta* | gobj () const |
| Provides access to the underlying C GObject. More... | |
| ClutterActorMeta* | gobj_copy () |
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More... | |
| void | set_name (const Glib::ustring& name) |
| Sets the name of meta. More... | |
| Glib::ustring | get_name () const |
| Retrieves the name set using set_name() More... | |
| void | set_enabled (bool is_enabled=true) |
| Sets whether meta should be enabled or not. More... | |
| bool | get_enabled () const |
| Retrieves whether meta is enabled. More... | |
| Glib::RefPtr< Actor > | get_actor () |
| Retrieves a pointer to the Clutter::Actor that owns meta. More... | |
| Glib::RefPtr< const Actor > | get_actor () const |
| Retrieves a pointer to the Clutter::Actor that owns meta. More... | |
Static Public Member Functions | |
| static GType | get_type () |
| Get the GType for this class, for use with the underlying GObject type system. More... | |
| static Glib::RefPtr< ShaderEffect > | create (ShaderType shader_type) |
Static Public Member Functions inherited from Clutter::OffscreenEffect | |
| static GType | get_type () |
| Get the GType for this class, for use with the underlying GObject type system. More... | |
Static Public Member Functions inherited from Clutter::Effect | |
| static GType | get_type () |
| Get the GType for this class, for use with the underlying GObject type system. More... | |
Static Public Member Functions inherited from Clutter::ActorMeta | |
| static GType | get_type () |
| Get the GType for this class, for use with the underlying GObject type system. More... | |
Protected Member Functions | |
| ShaderEffect (ShaderType shader_type) | |
Protected Member Functions inherited from Clutter::OffscreenEffect | |
| OffscreenEffect () | |
Protected Member Functions inherited from Clutter::Effect | |
| Effect () | |
Protected Member Functions inherited from Clutter::ActorMeta | |
| ActorMeta () | |
| virtual void | set_actor_vfunc (const Glib::RefPtr< const Actor >& actor) |
| Glib::PropertyProxy_ReadOnly < Glib::RefPtr< Actor > > | property_actor () const |
| The actor attached to the meta. More... | |
| Glib::PropertyProxy< bool > | property_enabled () |
| Whether the meta is enabled. More... | |
| Glib::PropertyProxy_ReadOnly < bool > | property_enabled () const |
| Whether the meta is enabled. More... | |
| Glib::PropertyProxy < Glib::ustring > | property_name () |
| The name of the meta. More... | |
| Glib::PropertyProxy_ReadOnly < Glib::ustring > | property_name () const |
| The name of the meta. More... | |
Related Functions | |
(Note that these are not member functions.) | |
| Glib::RefPtr < Clutter::ShaderEffect > | wrap (ClutterShaderEffect* object, bool take_copy=false) |
| A Glib::wrap() method for this object. More... | |
Related Functions inherited from Clutter::OffscreenEffect | |
| Glib::RefPtr < Clutter::OffscreenEffect > | wrap (ClutterOffscreenEffect* object, bool take_copy=false) |
| A Glib::wrap() method for this object. More... | |
Related Functions inherited from Clutter::Effect | |
| Glib::RefPtr< Clutter::Effect > | wrap (ClutterEffect* object, bool take_copy=false) |
| A Glib::wrap() method for this object. More... | |
Related Functions inherited from Clutter::ActorMeta | |
| Glib::RefPtr< Clutter::ActorMeta > | wrap (ClutterActorMeta* object, bool take_copy=false) |
| A Glib::wrap() method for this object. More... | |
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virtual |
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explicitprotected |
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static |
| CoglHandle Clutter::ShaderEffect::get_program | ( | ) |
Retrieves a pointer to the program's handle.
| CoglHandle Clutter::ShaderEffect::get_shader | ( | ) |
Retrieves a pointer to the shader's handle.
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static |
Get the GType for this class, for use with the underlying GObject type system.
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inline |
Provides access to the underlying C GObject.
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inline |
Provides access to the underlying C GObject.
| ClutterShaderEffect* Clutter::ShaderEffect::gobj_copy | ( | ) |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
| bool Clutter::ShaderEffect::set_shader_source | ( | const Glib::ustring & | source) |
Sets the source of the GLSL shader used by effect.
This function should only be called by implementations of the Clutter::ShaderEffect class, and not by application code.
This function can only be called once; subsequent calls will yield no result.
| source | The source of a GLSL shader. |
true if the source was set.
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related |
A Glib::wrap() method for this object.
| object | The C instance. |
| take_copy | False if the result should take ownership of the C instance. True if it should take a new copy or ref. |
1.8.4