| activate() | Clutter::Text | |
| Actor() | Clutter::Actor | protected |
| add_action(const Glib::RefPtr< Action >& action) | Clutter::Actor | |
| add_action(const Glib::ustring& name, const Glib::RefPtr< Action >& action) | Clutter::Actor | |
| add_child(const Glib::RefPtr< Actor >& child) | Clutter::Actor | |
| add_constraint(const Glib::RefPtr< Constraint >& constraint) | Clutter::Actor | |
| add_constraint(const Glib::ustring& name, const Glib::RefPtr< Constraint >& constraint) | Clutter::Actor | |
| add_effect(const Glib::RefPtr< Effect >& effect) | Clutter::Actor | |
| add_effect_with_name(const Glib::ustring& name, const Glib::RefPtr< Effect >& effect) | Clutter::Actor | |
| Clutter::add_interface(GType gtype_implementer) | Clutter::Scriptable | static |
| Clutter::Animatable::add_interface(GType gtype_implementer) | Clutter::Animatable | static |
| add_transition(const Glib::ustring& name, const Glib::RefPtr< Transition >& transition) | Clutter::Actor | |
| allocate(const ActorBox& box, AllocationFlags absolute_origin_changed=ALLOCATION_NONE) | Clutter::Actor | |
| allocate_align_fill(const ActorBox& box, gdouble x_align, double y_align, bool x_fill, bool y_fill, AllocationFlags flags) | Clutter::Actor | |
| allocate_available_size(float x, float y, float available_width, float available_height, AllocationFlags flags=ALLOCATION_NONE) | Clutter::Actor | |
| allocate_preferred_size(AllocationFlags absolute_origin_changed=ALLOCATION_NONE) | Clutter::Actor | |
| allocate_vfunc(const ActorBox& box, AllocationFlags absolute_origin_changed) | Clutter::Actor | protectedvirtual |
| Animatable() | Clutter::Animatable | protected |
| apply_relative_transform_to_point(const Glib::RefPtr< Actor >& ancestor, const Vertex& point, Vertex& vertex) const | Clutter::Actor | |
| apply_relative_transform_to_point(const Vertex& point, Vertex& vertex) const | Clutter::Actor | |
| apply_transform_to_point(const Vertex& point, Vertex& vertex) const | Clutter::Actor | |
| clear_actions() | Clutter::Actor | |
| clear_constraints() | Clutter::Actor | |
| clear_effects() | Clutter::Actor | |
| contains(const Glib::RefPtr< const Actor >& descendant) const | Clutter::Actor | |
| continue_paint() | Clutter::Actor | |
| coords_to_position(float x, float y) | Clutter::Text | |
| create() | Clutter::Text | static |
| create(const Glib::ustring& font_name, const Glib::ustring& text) | Clutter::Text | static |
| create(const Glib::ustring& font_name, const Glib::ustring& text, const Color& color) | Clutter::Text | static |
| create(const Glib::RefPtr< TextBuffer >& buffer) | Clutter::Text | static |
| create_pango_context() | Clutter::Actor | |
| create_pango_layout(const Glib::ustring& text) | Clutter::Actor | |
| delete_chars(guint len) | Clutter::Text | |
| delete_selection() | Clutter::Text | |
| delete_text(gssize start_pos, gssize end_pos) | Clutter::Text | |
| destroy() | Clutter::Actor | |
| detach_animation() | Clutter::Actor | |
| event(const ClutterEvent* event, bool capture) | Clutter::Actor | |
| find_property(const Glib::ustring& property_name) | Clutter::Animatable | |
| find_property_vfunc(const Glib::ustring& property_name) | Clutter::Animatable | protectedvirtual |
| get_abs_allocation_vertices(Vertex vertices[4]) const | Clutter::Actor | |
| get_accessible() | Clutter::Actor | |
| get_accessible() const | Clutter::Actor | |
| get_action(const Glib::ustring& name) | Clutter::Actor | |
| get_action(const Glib::ustring& name) const | Clutter::Actor | |
| get_actions() | Clutter::Actor | |
| get_actions() const | Clutter::Actor | |
| get_activatable() const | Clutter::Text | |
| get_actor_by_gid(guint32 id) | Clutter::Actor | static |
| get_allocation_box() const | Clutter::Actor | |
| get_allocation_geometry() const | Clutter::Actor | |
| get_allocation_vertices(Vertex vertices[4]) const | Clutter::Actor | |
| get_allocation_vertices(const Glib::RefPtr< Actor >& ancestor, Vertex vertices[4]) const | Clutter::Actor | |
| get_anchor_point(float& anchor_x, float& anchor_y) const | Clutter::Actor | |
| get_anchor_point_gravity() | Clutter::Actor | |
| get_animation() | Clutter::Actor | |
| get_animation() const | Clutter::Actor | |
| get_attributes() const | Clutter::Text | |
| get_background_color() const | Clutter::Actor | |
| get_buffer() | Clutter::Text | |
| get_buffer() const | Clutter::Text | |
| get_chars(gssize start_pos, gssize end_pos) const | Clutter::Text | |
| get_child_at_index(int index) | Clutter::Actor | |
| get_child_at_index(int index) const | Clutter::Actor | |
| get_child_transform() const | Clutter::Actor | |
| get_children() | Clutter::Actor | |
| get_children() const | Clutter::Actor | |
| get_clip(float& xoff, float& yoff, float& width, float& height) | Clutter::Actor | |
| get_clip_to_allocation() const | Clutter::Actor | |
| get_color() const | Clutter::Text | |
| get_constraint(const Glib::ustring& name) const | Clutter::Actor | |
| get_constraint(const Glib::ustring& name) | Clutter::Actor | |
| get_constraints() | Clutter::Actor | |
| get_constraints() const | Clutter::Actor | |
| get_content() | Clutter::Actor | |
| get_content() const | Clutter::Actor | |
| get_content_box() const | Clutter::Actor | |
| get_content_gravity() const | Clutter::Actor | |
| get_content_repeat() const | Clutter::Actor | |
| get_content_scaling_filters(ScalingFilter& min_filter, ScalingFilter& mag_filter) | Clutter::Actor | |
| get_cursor_color() const | Clutter::Text | |
| get_cursor_position() const | Clutter::Text | |
| get_cursor_rect() const | Clutter::Text | |
| get_cursor_size() const | Clutter::Text | |
| get_cursor_visible() const | Clutter::Text | |
| get_default_paint_volume() const | Clutter::Actor | |
| get_depth() const | Clutter::Actor | |
| get_easing_delay() const | Clutter::Actor | |
| get_easing_duration() const | Clutter::Actor | |
| get_easing_mode() const | Clutter::Actor | |
| get_editable() const | Clutter::Text | |
| get_effect(const Glib::ustring& name) | Clutter::Actor | |
| get_effect(const Glib::ustring& name) const | Clutter::Actor | |
| get_effects() | Clutter::Actor | |
| get_effects() const | Clutter::Actor | |
| get_ellipsize() const | Clutter::Text | |
| get_first_child() | Clutter::Actor | |
| get_first_child() const | Clutter::Actor | |
| get_fixed_position_set() const | Clutter::Actor | |
| get_flags() const | Clutter::Actor | |
| get_font_description() const | Clutter::Text | |
| get_font_name() const | Clutter::Text | |
| get_geometry() const | Clutter::Actor | |
| get_gid() const | Clutter::Actor | |
| get_height() const | Clutter::Actor | |
| get_id() const | Clutter::Scriptable | |
| get_id_vfunc() const | Clutter::Scriptable | protectedvirtual |
| get_initial_state(const Glib::ustring& property_name, ValueType& value) const | Clutter::Animatable | |
| get_initial_state_value(const Glib::ustring& property_name, Glib::ValueBase& value) const | Clutter::Animatable | |
| get_initial_state_vfunc(const Glib::ustring& property_name, Glib::ValueBase& value) | Clutter::Animatable | protectedvirtual |
| get_justify() const | Clutter::Text | |
| get_last_child() | Clutter::Actor | |
| get_last_child() const | Clutter::Actor | |
| get_layout() | Clutter::Text | |
| get_layout() const | Clutter::Text | |
| get_layout_manager() | Clutter::Actor | |
| get_layout_manager() const | Clutter::Actor | |
| get_layout_offsets(int& x, int& y) | Clutter::Text | |
| get_line_alignment() const | Clutter::Text | |
| get_line_wrap() const | Clutter::Text | |
| get_line_wrap_mode() const | Clutter::Text | |
| get_margin_bottom() const | Clutter::Actor | |
| get_margin_left() const | Clutter::Actor | |
| get_margin_right() const | Clutter::Actor | |
| get_margin_top() const | Clutter::Actor | |
| get_max_length() const | Clutter::Text | |
| get_n_children() const | Clutter::Actor | |
| get_name() const | Clutter::Actor | |
| get_next_sibling() | Clutter::Actor | |
| get_next_sibling() const | Clutter::Actor | |
| get_offscreen_redirect() | Clutter::Actor | |
| get_opacity() const | Clutter::Actor | |
| get_paint_box(ActorBox& box) | Clutter::Actor | |
| get_paint_opacity() const | Clutter::Actor | |
| get_paint_visibility() const | Clutter::Actor | |
| get_paint_volume() const | Clutter::Actor | |
| get_paint_volume_vfunc(ClutterPaintVolume* volume) | Clutter::Actor | protectedvirtual |
| get_pango_context() | Clutter::Actor | |
| get_pango_context() const | Clutter::Actor | |
| get_parent() | Clutter::Actor | |
| get_parent() const | Clutter::Actor | |
| get_password_char() const | Clutter::Text | |
| get_pivot_point(float& pivot_x, float& pivot_y) const | Clutter::Actor | |
| get_pivot_point_z() const | Clutter::Actor | |
| get_position(float& x, float& y) | Clutter::Actor | |
| get_preferred_height(float for_width, float& min_height_p, float& natural_height_p) const | Clutter::Actor | |
| get_preferred_height_vfunc(float for_width, float& min_height_p, float& natural_height_p) const | Clutter::Actor | protectedvirtual |
| get_preferred_size(float& min_width_p, float& min_height_p, float& natural_width_p, float& natural_height_p) const | Clutter::Actor | |
| get_preferred_width(float for_height, float& min_width_p, float& natural_width_p) const | Clutter::Actor | |
| get_preferred_width_vfunc(float for_height, float& min_width_p, float& natural_width_p) const | Clutter::Actor | protectedvirtual |
| get_previous_sibling() | Clutter::Actor | |
| get_previous_sibling() const | Clutter::Actor | |
| get_reactive() const | Clutter::Actor | |
| get_request_mode() const | Clutter::Actor | |
| get_rotation(RotateAxis axis, float& x, float& y, float& z) const | Clutter::Actor | |
| get_rotation_angle(RotateAxis axis) const | Clutter::Actor | |
| get_scale(double& scale_x, double& scale_y) const | Clutter::Actor | |
| get_scale_center(float& center_x, float& center_y) const | Clutter::Actor | |
| get_scale_gravity() const | Clutter::Actor | |
| get_scale_z() const | Clutter::Actor | |
| get_selectable() const | Clutter::Text | |
| get_selected_text_color() const | Clutter::Text | |
| get_selection() const | Clutter::Text | |
| get_selection_bound() const | Clutter::Text | |
| get_selection_color() const | Clutter::Text | |
| get_shader() | Clutter::Actor | |
| get_shader() const | Clutter::Actor | |
| get_single_line_mode() const | Clutter::Text | |
| get_size(float& width, float& height) const | Clutter::Actor | |
| get_stage() | Clutter::Actor | |
| get_stage() const | Clutter::Actor | |
| get_text() const | Clutter::Text | |
| get_text_direction() const | Clutter::Actor | |
| get_transform() const | Clutter::Actor | |
| get_transformation_matrix(ClutterMatrix* matrix) | Clutter::Actor | |
| get_transformed_paint_volume(const Glib::RefPtr< Actor >& relative_to_ancestor) const | Clutter::Actor | |
| get_transformed_paint_volume() const | Clutter::Actor | |
| get_transformed_position(float& x, float& y) const | Clutter::Actor | |
| get_transformed_size(float& width, float& height) const | Clutter::Actor | |
| get_transition(const Glib::ustring& name) | Clutter::Actor | |
| get_transition(const Glib::ustring& name) const | Clutter::Actor | |
| get_translation(float& translate_x, float& translate_y, float& translate_z) const | Clutter::Actor | |
| get_type() | Clutter::Text | static |
| get_use_markup() const | Clutter::Text | |
| get_width() const | Clutter::Actor | |
| get_x() const | Clutter::Actor | |
| get_x_align() const | Clutter::Actor | |
| get_x_expand() const | Clutter::Actor | |
| get_y() const | Clutter::Actor | |
| get_y_align() const | Clutter::Actor | |
| get_y_expand() const | Clutter::Actor | |
| get_z_position() const | Clutter::Actor | |
| get_z_rotation_gravity() const | Clutter::Actor | |
| gobj() | Clutter::Text | inline |
| gobj() const | Clutter::Text | inline |
| gobj_copy() | Clutter::Text | |
| grab_key_focus() | Clutter::Actor | |
| has_actions() const | Clutter::Actor | |
| has_allocation() const | Clutter::Actor | |
| has_clip() const | Clutter::Actor | |
| has_constraints() const | Clutter::Actor | |
| has_effects() const | Clutter::Actor | |
| has_key_focus() const | Clutter::Actor | |
| has_overlaps() | Clutter::Actor | |
| has_overlaps_vfunc() const | Clutter::Actor | protectedvirtual |
| has_pointer() const | Clutter::Actor | |
| hide() | Clutter::Actor | |
| hide_all() | Clutter::Actor | |
| hide_all_vfunc() | Clutter::Actor | protectedvirtual |
| insert(gunichar wc) | Clutter::Text | |
| insert(const Glib::ustring& text, gssize position) | Clutter::Text | |
| insert_child_above(const Glib::RefPtr< Actor >& child, const Glib::RefPtr< Actor >& sibling) | Clutter::Actor | |
| insert_child_at_index(const Glib::RefPtr< Actor >& child, int index) | Clutter::Actor | |
| insert_child_at_index(const Glib::RefPtr< Actor >& child) | Clutter::Actor | |
| insert_child_below(const Glib::RefPtr< Actor >& child, const Glib::RefPtr< Actor >& sibling) | Clutter::Actor | |
| interpolate(const Glib::ustring& property_name, const Glib::RefPtr< const Interval >& interval, double progress, ValueType& value) | Clutter::Animatable | |
| interpolate_value_value(const Glib::ustring& property_name, const Glib::RefPtr< const Interval >& interval, double progress, Glib::ValueBase& value) | Clutter::Animatable | |
| is_in_clone_paint() const | Clutter::Actor | |
| is_mapped() const | Clutter::Actor | |
| is_reactive() const | Clutter::Actor | |
| is_realized() const | Clutter::Actor | |
| is_rotated() const | Clutter::Actor | |
| is_scaled() const | Clutter::Actor | |
| is_visible() const | Clutter::Actor | |
| lower(const Glib::RefPtr< Actor >& above) | Clutter::Actor | |
| lower_bottom() | Clutter::Actor | |
| map() | Clutter::Actor | |
| map_vfunc() | Clutter::Actor | protectedvirtual |
| move_anchor_point(float anchor_x, float anchor_y) | Clutter::Actor | |
| move_anchor_point_from_gravity(Gravity gravity) | Clutter::Actor | |
| move_by(float dx, float dy) | Clutter::Actor | |
| needs_expand(Orientation orientation) const | Clutter::Actor | |
| on_activate() | Clutter::Text | protectedvirtual |
| on_button_press_event(ButtonEvent* event) | Clutter::Actor | protectedvirtual |
| on_button_release_event(ButtonEvent* event) | Clutter::Actor | protectedvirtual |
| on_captured_event(Event* event) | Clutter::Actor | protectedvirtual |
| on_cursor_changed() | Clutter::Text | protectedvirtual |
| on_destroy() | Clutter::Actor | protectedvirtual |
| on_enter_event(CrossingEvent* event) | Clutter::Actor | protectedvirtual |
| on_event(Event* event) | Clutter::Actor | protectedvirtual |
| on_hide() | Clutter::Actor | protectedvirtual |
| on_key_focus_in() | Clutter::Actor | protectedvirtual |
| on_key_focus_out() | Clutter::Actor | protectedvirtual |
| on_key_press_event(KeyEvent* event) | Clutter::Actor | protectedvirtual |
| on_key_release_event(KeyEvent* event) | Clutter::Actor | protectedvirtual |
| on_leave_event(CrossingEvent* event) | Clutter::Actor | protectedvirtual |
| on_motion_event(MotionEvent* event) | Clutter::Actor | protectedvirtual |
| on_paint() | Clutter::Actor | protectedvirtual |
| on_parent_set(const Glib::RefPtr< Actor >& old_parent) | Clutter::Actor | protectedvirtual |
| on_pick(const Color& color) | Clutter::Actor | protectedvirtual |
| on_queue_redaw(const Glib::RefPtr< Actor >& origin) | Clutter::Actor | protectedvirtual |
| on_queue_relayout() | Clutter::Actor | protectedvirtual |
| on_realize() | Clutter::Actor | protectedvirtual |
| on_scroll_event(ScrollEvent* event) | Clutter::Actor | protectedvirtual |
| on_show() | Clutter::Actor | protectedvirtual |
| on_text_changed() | Clutter::Text | protectedvirtual |
| on_touch_event(ClutterTouchEvent* event) | Clutter::Actor | protectedvirtual |
| on_unrealize() | Clutter::Actor | protectedvirtual |
| paint() | Clutter::Actor | |
| paint_node_vfunc(ClutterPaintNode* root) | Clutter::Actor | protectedvirtual |
| paint_vfunc() | Clutter::Actor | protectedvirtual |
| parse_custom_node(const Glib::RefPtr< Script >& script, Glib::ValueBase& value, const Glib::ustring& name, JsonNode* node) | Clutter::Scriptable | |
| pick_vfunc(const Color& color) | Clutter::Actor | protectedvirtual |
| pop_internal() | Clutter::Actor | |
| position_to_coords(int position, float& x, float& y, float& line_height) | Clutter::Text | |
| property_activatable() | Clutter::Text | |
| property_activatable() const | Clutter::Text | |
| property_allocation() const | Clutter::Actor | |
| property_anchor_gravity() | Clutter::Actor | |
| property_anchor_gravity() const | Clutter::Actor | |
| property_anchor_x() | Clutter::Actor | |
| property_anchor_x() const | Clutter::Actor | |
| property_anchor_y() | Clutter::Actor | |
| property_anchor_y() const | Clutter::Actor | |
| property_attributes() | Clutter::Text | |
| property_attributes() const | Clutter::Text | |
| property_buffer() | Clutter::Text | |
| property_buffer() const | Clutter::Text | |
| property_clip() | Clutter::Actor | |
| property_clip() const | Clutter::Actor | |
| property_clip_to_allocation() | Clutter::Actor | |
| property_clip_to_allocation() const | Clutter::Actor | |
| property_color() | Clutter::Text | |
| property_color() const | Clutter::Text | |
| property_cursor_color() | Clutter::Text | |
| property_cursor_color() const | Clutter::Text | |
| property_cursor_color_set() const | Clutter::Text | |
| property_cursor_position() | Clutter::Text | |
| property_cursor_position() const | Clutter::Text | |
| property_cursor_size() | Clutter::Text | |
| property_cursor_size() const | Clutter::Text | |
| property_cursor_visible() | Clutter::Text | |
| property_cursor_visible() const | Clutter::Text | |
| property_depth() | Clutter::Actor | |
| property_depth() const | Clutter::Actor | |
| property_editable() | Clutter::Text | |
| property_editable() const | Clutter::Text | |
| property_ellipsize() | Clutter::Text | |
| property_ellipsize() const | Clutter::Text | |
| property_fixed_position_set() | Clutter::Actor | |
| property_fixed_position_set() const | Clutter::Actor | |
| property_fixed_x() | Clutter::Actor | |
| property_fixed_x() const | Clutter::Actor | |
| property_fixed_y() | Clutter::Actor | |
| property_fixed_y() const | Clutter::Actor | |
| property_font_description() | Clutter::Text | |
| property_font_description() const | Clutter::Text | |
| property_font_name() | Clutter::Text | |
| property_font_name() const | Clutter::Text | |
| property_has_clip() const | Clutter::Actor | |
| property_has_pointer() const | Clutter::Actor | |
| property_height() | Clutter::Actor | |
| property_height() const | Clutter::Actor | |
| property_justify() | Clutter::Text | |
| property_justify() const | Clutter::Text | |
| property_line_alignment() | Clutter::Text | |
| property_line_alignment() const | Clutter::Text | |
| property_line_wrap() | Clutter::Text | |
| property_line_wrap() const | Clutter::Text | |
| property_line_wrap_mode() | Clutter::Text | |
| property_line_wrap_mode() const | Clutter::Text | |
| property_max_length() | Clutter::Text | |
| property_max_length() const | Clutter::Text | |
| property_min_height() | Clutter::Actor | |
| property_min_height() const | Clutter::Actor | |
| property_min_height_set() | Clutter::Actor | |
| property_min_height_set() const | Clutter::Actor | |
| property_min_width() | Clutter::Actor | |
| property_min_width() const | Clutter::Actor | |
| property_min_width_set() | Clutter::Actor | |
| property_min_width_set() const | Clutter::Actor | |
| property_name() | Clutter::Actor | |
| property_name() const | Clutter::Actor | |
| property_opacity() | Clutter::Actor | |
| property_opacity() const | Clutter::Actor | |
| property_password_char() | Clutter::Text | |
| property_password_char() const | Clutter::Text | |
| property_position() | Clutter::Text | |
| property_position() const | Clutter::Text | |
| property_reactive() | Clutter::Actor | |
| property_reactive() const | Clutter::Actor | |
| property_request_mode() | Clutter::Actor | |
| property_request_mode() const | Clutter::Actor | |
| property_rotation_angle_x() | Clutter::Actor | |
| property_rotation_angle_x() const | Clutter::Actor | |
| property_rotation_angle_y() | Clutter::Actor | |
| property_rotation_angle_y() const | Clutter::Actor | |
| property_rotation_angle_z() | Clutter::Actor | |
| property_rotation_angle_z() const | Clutter::Actor | |
| property_rotation_center_x() | Clutter::Actor | |
| property_rotation_center_x() const | Clutter::Actor | |
| property_rotation_center_y() | Clutter::Actor | |
| property_rotation_center_y() const | Clutter::Actor | |
| property_rotation_center_z() | Clutter::Actor | |
| property_rotation_center_z() const | Clutter::Actor | |
| property_rotation_center_z_gravity() | Clutter::Actor | |
| property_rotation_center_z_gravity() const | Clutter::Actor | |
| property_scale_center_x() | Clutter::Actor | |
| property_scale_center_x() const | Clutter::Actor | |
| property_scale_center_y() | Clutter::Actor | |
| property_scale_center_y() const | Clutter::Actor | |
| property_scale_gravity() | Clutter::Actor | |
| property_scale_gravity() const | Clutter::Actor | |
| property_scale_x() | Clutter::Actor | |
| property_scale_x() const | Clutter::Actor | |
| property_scale_y() | Clutter::Actor | |
| property_scale_y() const | Clutter::Actor | |
| property_selectable() | Clutter::Text | |
| property_selectable() const | Clutter::Text | |
| property_selected_text_color() | Clutter::Text | |
| property_selected_text_color() const | Clutter::Text | |
| property_selected_text_color_set() const | Clutter::Text | |
| property_selection_bound() | Clutter::Text | |
| property_selection_bound() const | Clutter::Text | |
| property_selection_color() | Clutter::Text | |
| property_selection_color() const | Clutter::Text | |
| property_selection_color_set() const | Clutter::Text | |
| property_show_on_set_parent() | Clutter::Actor | |
| property_show_on_set_parent() const | Clutter::Actor | |
| property_single_line_mode() | Clutter::Text | |
| property_single_line_mode() const | Clutter::Text | |
| property_text() | Clutter::Text | |
| property_text() const | Clutter::Text | |
| property_text_direction() | Clutter::Actor | |
| property_text_direction() const | Clutter::Actor | |
| property_use_markup() | Clutter::Text | |
| property_use_markup() const | Clutter::Text | |
| property_visible() | Clutter::Actor | |
| property_visible() const | Clutter::Actor | |
| property_width() | Clutter::Actor | |
| property_width() const | Clutter::Actor | |
| property_x() | Clutter::Actor | |
| property_x() const | Clutter::Actor | |
| property_x_align() | Clutter::Actor | |
| property_x_align() const | Clutter::Actor | |
| property_x_expand() | Clutter::Actor | |
| property_x_expand() const | Clutter::Actor | |
| property_y() | Clutter::Actor | |
| property_y() const | Clutter::Actor | |
| property_y_align() | Clutter::Actor | |
| property_y_align() const | Clutter::Actor | |
| property_y_expand() | Clutter::Actor | |
| property_y_expand() const | Clutter::Actor | |
| push_internal() | Clutter::Actor | |
| queue_redraw() | Clutter::Actor | |
| queue_relayout() | Clutter::Actor | |
| raise(const Glib::RefPtr< Actor >& below) | Clutter::Actor | |
| raise_top() | Clutter::Actor | |
| realize() | Clutter::Actor | |
| remove_action(const Glib::RefPtr< Action >& action) | Clutter::Actor | |
| remove_action(const Glib::ustring& name) | Clutter::Actor | |
| remove_all_children() | Clutter::Actor | |
| remove_all_transitions() | Clutter::Actor | |
| remove_child(const Glib::RefPtr< Actor >& child) | Clutter::Actor | |
| remove_clip() | Clutter::Actor | |
| remove_constraint(const Glib::RefPtr< Constraint >& constraint) | Clutter::Actor | |
| remove_constraint(const Glib::ustring& name) | Clutter::Actor | |
| remove_effect(const Glib::RefPtr< Effect >& effect) | Clutter::Actor | |
| remove_effect(const Glib::ustring& name) | Clutter::Actor | |
| remove_transition(const Glib::ustring& name) | Clutter::Actor | |
| reparent(const Glib::RefPtr< Actor >& new_parent) | Clutter::Actor | |
| replace_child(const Glib::RefPtr< Actor >& old_child, const Glib::RefPtr< Actor >& new_child) | Clutter::Actor | |
| restore_easing_state() | Clutter::Actor | |
| save_easing_state() | Clutter::Actor | |
| Scriptable() | Clutter::Scriptable | protected |
| set_activatable(bool activatable=true) | Clutter::Text | |
| set_allocation(const ActorBox& box, AllocationFlags flags) | Clutter::Actor | |
| set_anchor_point(float anchor_x, float anchor_y) | Clutter::Actor | |
| set_anchor_point_from_gravity(ClutterGravity gravity) | Clutter::Actor | |
| set_attributes(Pango::AttrList& attrs) | Clutter::Text | |
| set_background_color(const Color& color) | Clutter::Actor | |
| set_buffer(const Glib::RefPtr< TextBuffer >& buffer) | Clutter::Text | |
| set_child_above_sibling(const Glib::RefPtr< Actor >& child, const Glib::RefPtr< Actor >& sibling) | Clutter::Actor | |
| set_child_at_index(const Glib::RefPtr< Actor >& child, int index) | Clutter::Actor | |
| set_child_below_sibling(const Glib::RefPtr< Actor >& child, const Glib::RefPtr< Actor >& sibling) | Clutter::Actor | |
| set_child_transform(const Matrix& transform) | Clutter::Actor | |
| set_clip(float xoff, float yoff, float width, float height) | Clutter::Actor | |
| set_clip_to_allocation(bool clip_set=true) | Clutter::Actor | |
| set_color(const Color& color) | Clutter::Text | |
| set_content(const Glib::RefPtr< Content >& content) | Clutter::Actor | |
| set_content_gravity(ContentGravity gravity) | Clutter::Actor | |
| set_content_repeat(ContentRepeat repeat) | Clutter::Actor | |
| set_content_scaling_filters(ScalingFilter min_filter, ScalingFilter mag_filter) | Clutter::Actor | |
| set_cursor_color(const Color& color) | Clutter::Text | |
| set_cursor_position(int position) | Clutter::Text | |
| set_cursor_size(int size) | Clutter::Text | |
| set_cursor_visible(bool visible) | Clutter::Text | |
| set_custom_property(const Glib::RefPtr< Script >& script, const Glib::ustring& name, const Glib::ValueBase& value) | Clutter::Scriptable | |
| set_custom_property_vfunc(const Glib::RefPtr< Script >& script, const Glib::ustring& name, const Glib::ValueBase& value) | Clutter::Scriptable | protectedvirtual |
| set_depth(float depth) | Clutter::Actor | |
| set_easing_delay(guint msecs) | Clutter::Actor | |
| set_easing_duration(guint msecs) | Clutter::Actor | |
| set_easing_mode(AnimationMode mode) | Clutter::Actor | |
| set_editable(bool editable=true) | Clutter::Text | |
| set_ellipsize(Pango::EllipsizeMode mode) | Clutter::Text | |
| set_final_state(const Glib::ustring& property_name, const ValueType& value) | Clutter::Animatable | |
| set_final_state_value(const Glib::ustring& property_name, const Glib::ValueBase& value) | Clutter::Animatable | |
| set_final_state_vfunc(const Glib::ustring& property_name, const Glib::ValueBase& value) | Clutter::Animatable | protectedvirtual |
| set_fixed_position_set(bool is_set) | Clutter::Actor | |
| set_flags(ActorFlags flags) | Clutter::Actor | |
| set_font_description(const Pango::FontDescription& font_desc) | Clutter::Text | |
| set_font_name(const Glib::ustring& font_name) | Clutter::Text | |
| set_geometry(const Geometry& geometry) | Clutter::Actor | |
| set_height(float height) | Clutter::Actor | |
| set_id(const std::string& id) | Clutter::Scriptable | |
| set_id_vfunc(const std::string& id) | Clutter::Scriptable | protectedvirtual |
| set_justify(bool justify=true) | Clutter::Text | |
| set_layout_manager(const Glib::RefPtr< LayoutManager >& manager) | Clutter::Actor | |
| set_line_alignment(Pango::Alignment alignment) | Clutter::Text | |
| set_line_wrap(bool line_wrap=true) | Clutter::Text | |
| set_line_wrap_mode(Pango::WrapMode wrap_mode) | Clutter::Text | |
| set_margin_bottom(float margin) | Clutter::Actor | |
| set_margin_left(float margin) | Clutter::Actor | |
| set_margin_right(float margin) | Clutter::Actor | |
| set_margin_top(float margin) | Clutter::Actor | |
| set_margins(float top, float left, float bottom, float right) | Clutter::Actor | |
| set_markup(const Glib::ustring& markup) | Clutter::Text | |
| set_max_length(int max_length) | Clutter::Text | |
| set_name(const gchar* name) | Clutter::Actor | |
| set_offscreen_redirect(OffscreenRedirect redirect) const | Clutter::Actor | |
| set_opacity(guint8 opacity) | Clutter::Actor | |
| set_parent(const Glib::RefPtr< Actor >& parent) | Clutter::Actor | |
| set_password_char(gunichar wc) | Clutter::Text | |
| set_pivot_point(float x, float y) | Clutter::Actor | |
| set_pivot_point_z(float pivot_z) | Clutter::Actor | |
| set_position(float x, float y) | Clutter::Actor | |
| set_preedit_string(const Glib::ustring& preedit_str, const Pango::AttrList& preedit_attrs, guint ursor_pos) | Clutter::Text | |
| set_reactive(bool reactive=true) | Clutter::Actor | |
| set_request_mode(RequestMode mode) | Clutter::Actor | |
| set_rotation(RotateAxis axis, double angle, float x, float y, float z) | Clutter::Actor | |
| set_rotation_angle(RotateAxis axis, double angle) | Clutter::Actor | |
| set_scale(double scale_x, double scale_y) | Clutter::Actor | |
| set_scale_full(double scale_x, double scale_y, float center_x, float center_y) | Clutter::Actor | |
| set_scale_with_gravity(double scale_x, double scale_y, Gravity gravity) | Clutter::Actor | |
| set_scale_z(double scale_z) | Clutter::Actor | |
| set_selectable(bool selectable=true) | Clutter::Text | |
| set_selection(gssize start_pos, gssize end_pos) | Clutter::Text | |
| set_selection_bound(int selection_bound) | Clutter::Text | |
| set_selection_color(const Color& color) | Clutter::Text | |
| set_shader(const Glib::RefPtr< Shader >& shader) | Clutter::Actor | |
| set_shader_param(const Glib::ustring& param, const ParamType& value) | Clutter::Actor | |
| set_shader_param_value(const Glib::ustring& param, const Glib::ValueBase& value) | Clutter::Actor | protected |
| set_single_line_mode(bool single_line=true) | Clutter::Text | |
| set_size(float width, float height) | Clutter::Actor | |
| set_text(const Glib::ustring& text) | Clutter::Text | |
| set_text_direction(TextDirection text_dir) | Clutter::Actor | |
| set_transform(const Matrix& transform) | Clutter::Actor | |
| set_translation(float translate_x, float translate_y, float translate_z) | Clutter::Actor | |
| set_use_markup(bool setting=true) | Clutter::Text | |
| set_width(float width) | Clutter::Actor | |
| set_x(float x) | Clutter::Actor | |
| set_x_align(ActorAlign x_align) | Clutter::Actor | |
| set_x_expand(bool expand=true) | Clutter::Actor | |
| set_y(float y) | Clutter::Actor | |
| set_y_align(ActorAlign y_align) | Clutter::Actor | |
| set_y_expand(bool expand=true) | Clutter::Actor | |
| set_z_position(float z_position) | Clutter::Actor | |
| set_z_rotation_from_gravity(double angle, Gravity gravity) | Clutter::Actor | |
| should_pick_paint() const | Clutter::Actor | |
| show() | Clutter::Actor | |
| show_all() | Clutter::Actor | |
| show_all_vfunc() | Clutter::Actor | protectedvirtual |
| signal_activate() | Clutter::Text | |
| signal_allocation_changed() | Clutter::Actor | |
| signal_button_press_event() | Clutter::Actor | |
| signal_button_release_event() | Clutter::Actor | |
| signal_captured_event() | Clutter::Actor | |
| signal_cursor_changed() | Clutter::Text | |
| signal_destroy() | Clutter::Actor | |
| signal_enter_event() | Clutter::Actor | |
| signal_event() | Clutter::Actor | |
| signal_hide() | Clutter::Actor | |
| signal_key_focus_in() | Clutter::Actor | |
| signal_key_focus_out() | Clutter::Actor | |
| signal_key_press_event() | Clutter::Actor | |
| signal_key_release_event() | Clutter::Actor | |
| signal_leave_event() | Clutter::Actor | |
| signal_motion_event() | Clutter::Actor | |
| signal_paint() | Clutter::Actor | |
| signal_parent_set() | Clutter::Actor | |
| signal_pick() | Clutter::Actor | |
| signal_queue_redaw() | Clutter::Actor | |
| signal_queue_relayout() | Clutter::Actor | |
| signal_realize() | Clutter::Actor | |
| signal_scroll_event() | Clutter::Actor | |
| signal_show() | Clutter::Actor | |
| signal_text_changed() | Clutter::Text | |
| signal_touch_event() | Clutter::Actor | |
| signal_transition_stopped() | Clutter::Actor | |
| signal_transitions_completed() | Clutter::Actor | |
| signal_unrealize() | Clutter::Actor | |
| Text() | Clutter::Text | protected |
| Text(const Glib::ustring& font_name, const Glib::ustring& text) | Clutter::Text | explicitprotected |
| Text(const Glib::ustring& font_name, const Glib::ustring& text, const Color& color) | Clutter::Text | explicitprotected |
| Text(const Glib::RefPtr< TextBuffer >& buffer) | Clutter::Text | explicitprotected |
| transform_stage_point(float x, float y, float& x_out, float& y_out) const | Clutter::Actor | |
| unmap() | Clutter::Actor | |
| unmap_vfunc() | Clutter::Actor | protectedvirtual |
| unparent() | Clutter::Actor | |
| unrealize() | Clutter::Actor | |
| unset_flags(ActorFlags flags) | Clutter::Actor | |
| unset_layout_manager() | Clutter::Actor | |
| wrap(ClutterText* object, bool take_copy=false) | Clutter::Text | related |
| Clutter::Actor::wrap(ClutterActor* object, bool take_copy=false) | Clutter::Actor | related |
| Clutter::Scriptable::wrap(ClutterScriptable* object, bool take_copy=false) | Clutter::Scriptable | related |
| Clutter::Animatable::wrap(ClutterAnimatable* object, bool take_copy=false) | Clutter::Animatable | related |
| ~Actor() | Clutter::Actor | virtual |
| ~Animatable() | Clutter::Animatable | virtual |
| ~Scriptable() | Clutter::Scriptable | virtual |
| ~Text() | Clutter::Text | virtual |