| Clutter Reference Manual | ||||
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| Top | Description | Object Hierarchy | Signals | ||||
struct ClutterTapAction;
struct ClutterTapActionClass;
ClutterAction * clutter_tap_action_new (void);
GObject
+----GInitiallyUnowned
+----ClutterActorMeta
+----ClutterAction
+----ClutterGestureAction
+----ClutterTapAction
ClutterTapAction is a sub-class of ClutterGestureAction that implements the logic for recognizing mouse clicks and touch tap gestures.
The simplest usage of ClutterTapAction consists in adding it to a ClutterActor, setting it as reactive and connecting a callback for the "tap" signal, along the lines of the following code:
1 2 3 |
clutter_actor_add_action (actor, clutter_tap_action_new ()); clutter_actor_set_reactive (actor, TRUE); g_signal_connect (action, "tap", G_CALLBACK (on_tap_callback), NULL); |
struct ClutterTapAction;
The ClutterTapAction structure contains only private data and should be accessed using the provided API
Since 1.14
struct ClutterTapActionClass {
gboolean (* tap) (ClutterTapAction *action,
ClutterActor *actor);
};
The ClutterTapActionClass structure contains only private data.
| class handler for the "tap" signal |
ClutterAction * clutter_tap_action_new (void);
Creates a new ClutterTapAction instance
Returns : |
the newly created ClutterTapAction |
Since 1.14
"tap" signalvoid user_function (ClutterTapAction *action,
ClutterActor *actor,
gpointer user_data) : Run Last
The ::tap signal is emitted when the tap gesture is complete.
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the ClutterTapAction that emitted the signal |
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the ClutterActor attached to the action
|
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user data set when the signal handler was connected. |
Since 1.14