| Top | Description | Object Hierarchy | Implemented Interfaces | Properties |
struct ClutterBehaviourOpacity; struct ClutterBehaviourOpacityClass; ClutterBehaviour * clutter_behaviour_opacity_new (ClutterAlpha *alpha,guint8 opacity_start,guint8 opacity_end); void clutter_behaviour_opacity_set_bounds (ClutterBehaviourOpacity *behaviour,guint8 opacity_start,guint8 opacity_end); void clutter_behaviour_opacity_get_bounds (ClutterBehaviourOpacity *behaviour,guint8 *opacity_start,guint8 *opacity_end);
struct ClutterBehaviourOpacity;
ClutterBehaviourOpacity has been deprecated since version 1.6 and should not be used in newly-written code. Use clutter_actor_animate() and "opacity"
instead.
The ClutterBehaviourOpacity structure contains only private data and should be accessed using the provided API
Since 0.2
struct ClutterBehaviourOpacityClass {
};
ClutterBehaviourOpacityClass is deprecated and should not be used in newly-written code. 1.6
The ClutterBehaviourOpacityClass structure contains only private data
Since 0.2
ClutterBehaviour * clutter_behaviour_opacity_new (ClutterAlpha *alpha,guint8 opacity_start,guint8 opacity_end);
clutter_behaviour_opacity_new is deprecated and should not be used in newly-written code. 1.6
Creates a new ClutterBehaviourOpacity object, driven by alpha
which controls the opacity property of every actor, making it
change in the interval between opacity_start and opacity_end.
If alpha is not NULL, the ClutterBehaviour will take ownership
of the ClutterAlpha instance. In the case when alpha is NULL,
it can be set later with clutter_behaviour_set_alpha().
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a ClutterAlpha instance, or NULL. [allow-none]
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minimum level of opacity |
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maximum level of opacity |
Returns : |
the newly created ClutterBehaviourOpacity |
Since 0.2
void clutter_behaviour_opacity_set_bounds (ClutterBehaviourOpacity *behaviour,guint8 opacity_start,guint8 opacity_end);
clutter_behaviour_opacity_set_bounds is deprecated and should not be used in newly-written code. 1.6
Sets the initial and final levels of the opacity applied by behaviour
on each actor it controls.
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a ClutterBehaviourOpacity |
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minimum level of opacity |
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maximum level of opacity |
Since 0.6
void clutter_behaviour_opacity_get_bounds (ClutterBehaviourOpacity *behaviour,guint8 *opacity_start,guint8 *opacity_end);
clutter_behaviour_opacity_get_bounds is deprecated and should not be used in newly-written code. 1.6
Gets the initial and final levels of the opacity applied by behaviour
on each actor it controls.
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a ClutterBehaviourOpacity |
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return location for the minimum level of opacity, or NULL. [out]
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return location for the maximum level of opacity, or NULL. [out]
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Since 0.6